ETH MAINNET The first decentralized fantasy league
1
Overview

The first decentralized fantasy league.

Fantasy football is the largest sports-prediction game on earth. The Premier League's official version alone has over twelve million managers each season, every one of them playing under the same constraint: a centralized operator owns the league, holds any prizes, and can change the rules at will.

World Cup Fantasy is the same game, settled on Ethereum.

Managers pay an entry fee in ETH, draft a 15-player squad from every nation at the 2026 FIFA World Cup, and earn points based on real-match performance. Prize money is held by an audited smart contract on Ethereum Mainnet and paid out in $WCF when the tournament ends.

Three design goals

01 · Fairness

On-chain, not on a server

Rules, scoring, and payouts execute as smart contract code. Nothing happens off-chain.

02 · Alignment

Every entry buys the token

50% of every fee market-buys $WCF, so managers and holders pull in the same direction.

03 · Familiarity

Rules you already know

The full FPL ruleset, adapted for the World Cup. Twelve million managers can play day one.

Centralized vs decentralized fantasy

Traditional fantasy

The operator owns everything

Rules can change mid-tournament
Prizes held in operator's bank
Accounts can be frozen or banned
Payouts subject to admin review
World Cup Fantasy

The contract is the operator

Rules are immutable code
Prizes locked in audited contracts
Your wallet, your team: full self-custody
Auto-payouts at final whistle
2
How it works

Four steps from wallet to winnings.

The flow is mechanical and fully on-chain. Each step is enforced by the smart contract: no off-chain accounts, no human approvals, no waiting on customer support.

TL;DR · the full game in 4 moves
1Connect & deposit. Pay 0.1 ETH on Ethereum Mainnet. 100% buys $WCF, then 50% feeds the prize pool and 50% is burned. Buy extra player slots with more ETH (same flow).
2Draft your squad. 15 players · £100M budget · 2 GK / 5 DEF / 5 MID / 3 FWD · max 3 per nation · name a captain and vice-captain.
3Play the rounds. One free transfer per round (carry up to 5). Extras cost −4 pts. Four chips give you tactical levers: Wildcard, Free Hit, Triple Captain, Bench Boost.
4Claim $WCF. July 19, 2026, final whistle, contract auto-distributes the prize pool in $WCF based on the on-chain leaderboard. Hold, swap, or stake.
3
Tokenomics

One token. Zero tricks.

$WCF is an ERC-20 token on Ethereum Mainnet. The entire one billion supply enters the market at launch through public liquidity: no founder allocations, no insider rounds, no vesting cliffs. The token has zero buy or sell tax and zero team allocation. All prize payouts are funded directly through entries.

Name
World Cup Fantasy
Ticker
$WCF
Total supply
1,000,000,000
Network
Ethereum Mainnet
Buy / sell tax
0%
Team allocation
0%
Distribution
100% public LP
Contract address
Revealed at launch

Supply allocation

Every $WCF in existence is in public circulation from block zero. The full one billion seeds Uniswap v2 liquidity at launch. Prize pool capital comes entirely from manager entries via the buyback mechanism described in section 4.

1B
$WCF Supply
Public liquidity pool, open to all 1,000,000,000
Team / advisors / VC 0%
Buy / sell tax 0%
i

All prizes are paid through entries. Each 0.1 ETH entry market-buys $WCF and routes 50% of the tokens to the prize pool. The pool only grows when managers join, so every entry directly funds the payout.

Token utility

Live · day 1

Prize-pool currency

All payouts denominated and settled in $WCF. Contract-enforced: no operator can change the denomination.

Live · day 1

Buy pressure

50% of every entry market-buys $WCF on Uniswap. Bigger leagues mean steady, continuous demand.

Q3 2026

Season ticket NFTs

Stake $WCF to mint season-ticket NFTs granting entry to future tournaments at reduced rates.

Q4 2026

Governance

Holders vote on rule changes, fixture additions (Euro 2028, Champions League), and prize splits.

4
Capital flow

Where your 0.1 ETH goes.

The entry fee is the only source of capital in the system. All prize money is paid from entries, denominated in $WCF. The contract routes 100% of incoming ETH into market-buying $WCF, then splits those acquired tokens evenly between the prize pool and a permanent burn address. No admin override, no treasury fee, no skim.

100% → BUYBACK $WCF
50% PRIZE POOL
50% BURN

1Buyback (100%)

Every 0.1 ETH entry market-buys $WCF on Uniswap v2 in a single atomic call. The full ETH amount becomes WCF tokens, creating direct buy pressure on every entry.

250% to prize pool

Half of those purchased tokens are sent to the prize-pool contract. They accumulate over the tournament and pay out to top managers at the final whistle.

350% burned

The other half are sent to a verifiable burn address (0x000…dEaD). Permanently removed from supply. More entries = more burns = tighter circulating float.

Adding extra player slots

Managers can purchase extra squad slots (up to 5 additional players, bringing their total roster to 20) at 0.05 ETH per slot. Each extra slot follows the same flow: 100% buyback, then 50% pool / 50% burn. Extra slots come with a 1.5× scoring multiplier weighting toward larger leagues so they remain competitive.

Configuration ETH paid $WCF to pool $WCF burned
Base squad (15 players) 0.10 ETH 50% of bought 50% of bought
+1 extra slot (16) 0.15 ETH 50% of bought 50% of bought
+3 extra slots (18) 0.25 ETH 50% of bought 50% of bought
Max squad (20) 0.35 ETH 50% of bought 50% of bought
5
Game rules

The rules you already know.

The ruleset mirrors the official Fantasy Premier League framework, adapted for the World Cup format and ported to a smart contract. Managers familiar with FPL will recognize every constraint.

Squad composition

15Player counts

Goalkeepers2
Defenders5
Midfielders5
Forwards3

£Budget & limits

Starting budget£100M
Max per nation3
Starting XI11
Min defenders3

CCaptaincy

Captain multiplier
Triple Captain chip
Vice-captain fallbackauto
Both DNPno bonus

Transfers

Free per round1
Rolling cap5
Cost per extra−4 pts
Max per round20

Price changes & auto-subs

$Price floats

Player prices move with transfer popularity during the tournament. Sell at 50% of any gain (full price if at a loss). A £7.0M buy now worth £7.2M sells for £7.1M.

Auto-substitutions

If a starter doesn't play, the contract subs in the first valid bench player while preserving formation legality. Bench order is set pre-round.

6
Scoring & chips

Every kick. Every point.

Points are calculated on-chain after each World Cup match using a Chainlink oracle that ingests official Opta data. The scoring engine runs as a verifiable function: anyone can reproduce a score from the raw match feed.

Positive scoring + pts

60+ minutes played+2
Under 60 minutes+1
Goal — FWD+4
Goal — MID+5
Goal — DEF+6
Goal — GK+10
Assist+3
Clean sheet — GK / DEF+4
Clean sheet — MID+1
Every 3 saves — GK+1
Penalty saved+5
Bonus points (top 3 in match)+1 to +3

Negative scoring − pts

Yellow card−1
Red card−3
Own goal−2
Penalty missed−2
Every 2 goals conceded — GK / DEF−1
Extra transfer (over free)−4

Chips · tactical levers

Only one chip may be played per round. Chip activations are stored on-chain and tagged to the round in which they were used.

Triple Captain

EffectCaptain × 3
Uses per tournament1

Wildcard

EffectUnlimited transfers
Uses per tournament2

Free Hit

Effect1-round rebuild
Uses per tournament1

+Bench Boost

EffectBench scores
Uses per tournament1
7
Prize pool

How the pool pays out.

The full prize pool, denominated in $WCF, is distributed automatically by the smart contract when the World Cup final ends. There is no committee, no review, no admin override. Final on-chain leaderboard determines payouts.

Distribution curve

The pool is split across tiers designed to keep the long tail engaged while still rewarding peak performance heavily. The exact tier values scale with total entries.

Tier Share of pool Recipients Notes
1st place 20% 1 Champion manager
2nd 10% 1 Runner-up
3rd 5% 1 Third place
4th to 10th 10% 7 ~1.4% each
11th to 100th 20% 90 ~0.22% each
101st to 1,000th 25% 900 ~0.028% each
1,001st to 10,000th 10% 9,000 ~0.0011% each
$

If 10,000 managers enter at 0.1 ETH each, the pool sits at 1,000 ETH, half (500 ETH) buys $WCF on the open market, the other half (500 ETH worth) is paid out in $WCF. At a 0.0000025 ETH/$WCF launch price, that's 200M $WCF in the pool. The champion takes home 40M $WCF.

8
Roadmap

From launch to DAO.

Phase 01 · Q1 2026
✓ Done
  • Whitepaper published
  • Contracts written & tested
  • Community formed
  • Brand & product design
Phase 03 · Jun 2026
★ Launch · Jun 1
  • Product goes live
  • Entries open at 0.1 ETH
  • Squad lock Jun 10, 16:00 UTC
  • Streamer partners promote $WCF
  • World Cup ticket giveaways
Phase 04 · Q3 to Q4 2026
↗ Beyond
  • Final payout after Jul 19 final
  • Staking & season tickets
  • Euro 2028, UCL leagues
  • DAO governance live

Beyond the 2026 World Cup, $WCF transitions from a single-tournament token to the unit of account for a series of decentralized fantasy leagues. Governance opens after the final, letting holders vote on which competitions to add next and how prize splits should evolve.

9
Risks & disclosures

Read this carefully.

$WCF is a memecoin-style asset associated with a fantasy gaming product. It has no claim on equity, no claim on revenues, and no guarantee of price appreciation. The token's only contract-level utility is being the unit of payout for the prize pool.

1Risk

Smart contract risk

Despite audits, smart contracts can contain bugs. Do not deposit funds you cannot afford to lose.

2Risk

Market risk

$WCF price will fluctuate. The dollar value of any payout depends on $WCF's market price at the time of withdrawal.

3Risk

Regulatory risk

Fantasy contests with prizes are regulated differently in each jurisdiction. Some regions prohibit participation. Consult local law.

4Risk

Oracle risk

Scoring depends on Chainlink-fed official match data. In the event of oracle failure, results are paused until data integrity is restored.

!Notice

Not affiliated with FIFA

World Cup Fantasy is an independent decentralized product and is not endorsed by, affiliated with, or sponsored by FIFA or any national football association.

This document is for informational purposes only and does not constitute financial advice, investment advice, or an offer to sell securities. Nothing herein is a guarantee of future results. Players are responsible for compliance with their local laws.